Secluded Ritual is my final project. Together as a group, we decided to design a simple, small horror game. My task was to create the monster that hunts the player, from concepting to rigging and implementing the clothing physics in Unreal Engine. I focused especially on the sculpting and texturing parts, as these are the areas I want to specialize in.
Special Thanks to:
Team Lead, Environment Artist, UE-Blueprinting, and Asset Creation by
https://www.artstation.com/victoria_white
Deity Statue
https://www.artstation.com/kianclaussnitzer
Multiple Assets
https://www.artstation.com/jette_weber
Gameplay Trailer